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Thursday, 22 November 2012

Cupertino posts tweaked Apple spaceship campus plans as launch risks slipping to 2016



Have you wanted as direct a look as possible at Apple's latest plans for its spaceship-like campus? You've got it -- although you may not be in love with the reason why. Details posted by the city of Cupertino reflect a potential delay in an environmental impact study that might not wrap up until June 2013. If the analysis takes that long, Apple may have to push back the halo-shaped office's opening until 2016, roughly a year later than expected. It's hard to be sympathetic when most of those who'll see the campus first-hand will have to wear an employee badge; even so, it's slightly disappointing to realize that the renderings and schematics at the source link may be our only only glimpse at the company's solar-powered donut for quite awhile.

Friday, 9 November 2012

Wikipedia Adds Video Support Today - HTML5





As of today, Wikipedia is open to HTML5 video uploads.
The video project is a collaboration with video start-up Kaltura and Google, and it’s actually been in the works since 2008, but was delayed by infrastructure upgrades, personnel changes and other problems over the past four years.
“Wikipedia has more than half a billion unique monthly visitors, so any new feature that is deployed needs to be really sustainable and fool-proof,” said Kaltura president Michal Tsur.
Today, there are only about 15,000 videos on Wikipedia, a mishmash of beta testing and uploads in an older and more limited format called Ogg Theora. You can see an example of a Kaltura video on the page about polar bears.

But don’t expect to see videos on every Wikipedia page anytime soon. For one thing, sharing videos with the new Kaltura player won’t be as simple as embedding a YouTube video on a relevant page; users will have to upload content directly to Wikimedia Commons. And there aren’t the same sort of reserves of accessible video content as there are for photos, though there is freely licensed content on YouTube in the now-compatible WebM format, as well as on the Internet Archive.
Once videos are uploaded, people will be able to add captions, translations, and more. But some planned features, like mobile format support and full video editing, aren’t available yet.

Via allthingsd.com

New Sony mid-range C3602 model spotted in benchmark



A new mid-range Sony handset for 2013 has just been outed by NenaMark2. The Sony C360X (C3602) is listed confirming a S4 Snapdragon chipset (MSM8260A or MSM8960) with 1.5GHz dual-core processor and Adreno 225 graphics. The listing also confirms a 720 x 1280 display with virtual buttons. The handset tested was running Android 4.0.4 Ice Cream Sandwich and scored 60.1 FPS in NenaMark2.

Via xperiablog.net

Intel launches 8-core Itanium 9500





Intel's Itanium processor launches are few and far between given that only so many need its specialized grunt, but that just makes any refresh so much larger -- and its new Itanium 9500 certainly exemplifies that kind of jump. The chip centers around much more up-to-date, 32-nanometer Poulson architecture that doubles the cores to eight, hikes the interconnect speeds and supports as much as 2TB of RAM for very (very, very) large tasks. With the help of an error-resistant buffer, Intel sees the 9500 being as much as 2.4 times faster as the Tukwila-era design it's replacing. The new Itanium also ramps the clock speeds to a relatively brisk 1.73GHz to 2.53GHz, although there will be definite costs for server builders wanting to move up: the shipping roster starts at $1,350 per chip in bulk and climbs to an eye-watering $4,650 for the fastest example.
Anyone worried that Poulson might be the end of the road for Intel's EPIC-based platform will also be glad to get a brief reminder that Itanium will soldier on. The next iteration, nicknamed Kittson, will be framed around a modular design that shares traces of silicon and the processor socket with the more familiar Xeon E7. Intel casts it as a pragmatic step that narrows its server-oriented processors down to a common motherboard and should be cheaper to make. It's likely that we'll have to be very patient for more details on Kittson knowing the long intervals between Itanium revamps, but fence-sitting IT pros may just be glad that they won't have to consider jumping ship for awhile yet.

Via engadget.com

NVIDIA's revenue raises to $1.20 billion in Q3 thanks to Tegra 3 tablets and Kepler GPUs





Just as it predicted, NVIDIA's earnings show revenue rose again in Q3, to a new record high of $1.20 billion, 15.3 percent higher than in Q2 up 12.9 percent from the same period last year. Its profits also grew accordingly, to $209.1 million, which should be no surprise thanks to its Tegra 3 chip's place at the heart of tablets including Google's Nexus 7 and Microsoft's Surface for Windows RT, with more arriving daily. The Consumer Products division that includes the Tegra family and other hardware had a 27.6 percent rise in revenue for the quarter. Despite predictions of a slumping PC market, its consumer GPU unit had revenue up 10 percent from last quarter as Kepler based products reached into lower price points and notebook revenue rose. Riding high, the company has decided to issue dividends to shareholders as well as extend its current stock repurchasing program. Hit the source links for the full breakdown, but so far NVIDIA's bets on the future of its chips in PCs and post-PC devices seem to be paying off.

Via engadget.com

Thursday, 8 November 2012

"Magic number" for space pioneers calculated


http://www.blackberry-wallpapers.com/uploads/allimg/110404/2-1104041K4330-L.jpg



The "magic number" of people needed to create a viable population for multi-generational space travel has been calculated by researchers. It is about the size of a small village - 160. But with some social engineering it might even be possible to halve this to 80.
Anthropologist John Moore from University of Florida tackled the problem as part of a combined effort with space scientists to determine how in future humans might successfully undertake century-long journeys out into space.
In the past, attention has been focused on cryogenics, sperm banks and military-style modes of operation, says Moore, but "the 'right stuff' for a journey into space is the family - a million-year-old institution designed to assist reproduction."
Moore has previously studied small migrating populations of early humans and has developed simulation software - called Ethnopop - for analysing the viability of small groups.

Marriage partners

For a space trip of 200 years, perhaps eight to 10 generations, his calculations suggest a minimum number of 160 people are needed to maintain a stable population.
This would produce around 10 potential marriage partners per person, he says, and if this seems a small number, "think about how many people you dated before you got married".
Room would be at a premium on any spacecraft and reducing the number of people initially required might be desirable. Moore suggests two strategies. The first is to begin with young childless couples, echoing the practice of Polynesian seafaring colonists.
The second is to ask the space crew to postpone reproduction to later in woman's fertile period, perhaps age 35 to 40, creating longer time gaps between the generations. This measure results in a stable population of just 80 but the consequences of the increased medical risks of late childbirth have not yet been considered.
A potential concern is that small populations can suffer a damaging reduction in genetic diversity due to inbreeding, says Dennis O'Rourke from the University of Utah. He considered the same 10-generation, 200-year journey as Moore and looked at both genetic drift and inbreeding.
"The decrease in genetic variation is actually quite small and less than found in some successful small populations on Earth," he says. "It would not be a significant factor as long as the space travellers come home or interact with other humans at the end of the 200 year period."

Gene screening

O'Rourke believes that a more serious concern would be the presence of potentially damaging genotypes in the initial space pioneers. Genetic screening might well be needed, he says: "Any harmful recessive characteristics might lead to increased healthcare loads which would deplete scarce resources."
A final concern raised at the American Association for the Advancement of Science's annual meeting in Boston was the possibility of infighting. Small communities isolated for long periods at research stations in Antarctic and even families travelling on long car journeys, provide examples of how small conflicts can quickly escalate.
But Moore points out: "Some small island communities on Earth have lived in peace and harmony for thousands of years because they have developed ways of solving conflicts. These are not taken to Antarctica."

Via  newscientist.com

Batteries not required, just plug into ear cells






For the first time, an electrical device has been powered by the ear alone.

The team behind the technology used a natural electrochemical gradient in cells within the inner ear of a guinea pig to power a wireless transmitter for up to five hours.
The technique could one day provide an autonomous power source for brain and cochlear implants, says Tina Stankovic, an auditory neuroscientist at Harvard University Medical School in Boston, Massachusetts.
Nerve cells use the movement of positively charged sodium ions and negatively charged potassium ions across a membrane to create an electrochemical gradient that drives neural signals. Some cells in the cochlear have the same kind of gradient, which is used to convert the mechanical force of the vibrating eardrum into electrical signals that the brain can understand.

Tiny voltage

A major challenge in tapping such electrical potential is that the voltage created is tiny – a fraction of that generated by a standard AA battery.
"We have known about DC potential in the human ear for 60 years but no one has attempted to harness it," Stankovic says.
Now, Stankovic and her colleagues have developed an electronic chip containing several tiny, low resistance electrodes that can harness a small amount of this electrical activity without damaging hearing.
The implant was inserted into a guinea pig's inner ear and the electrodes attached to both sides of cochlear cell membranes. Attached to the chip was a low power radio transmitter.

Guinea pig

The device needed kick-starting with a short burst of radio waves, but was then able to use the electrical gradient running across the membrane to sustain the transmitter for up to five hours. Tests showed that the guinea pig's hearing was not affected.
The device works well for short durations but long-term use of the electrodes risks damaging the sensitive tissue inside the ear. The next step will be to make the electrodes even smaller, reducing their invasiveness.
Stankovic says that this is proof of concept that biological sources of energy exist that have not yet been fully considered. "A very futuristic view is that maybe we will be able to extract energy from individual cells using similar designs," she says.